XNA game in C# for a Game AI course at PUC (Rio de Janeiro). A small clip of the game is at: http://www.youtube.com/watch?v=YZMxgLtnzvc.
It's a 2D game that uses simple the concept of Navigation Mesh with AStar for pathfinding. Steering behaviors were also implemented. The game is based on the starter kits and forum from the XNA's Creator Club.
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