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IntroThe framework is designed to allow quickly throwing together the basics required for a game. It uses a number of open source libraries to provide most of the actual features and provides a number of simple helper class that can be used to initialize these external libraries and also handle some basic requirements of any game.
The basic concept is to quickly throw up the base on which to build any game or application that requires of core items of the framework with as little configuration as possible. Components would be standalone as much as possible making it easy to replace any of them with a suitable alternative.
The framework is designed for 2D.
CoreVideo + Input Audio Resource management State management External LibrariesFreeGLUT Audiere Corona Box2D